Is all this talk about fixing the core and working on tech issues with different platforms making you feel worried that we are forgetting gameplay?
Here’s an update on what gameplay related development we are doing next.
1. Throw ins.
One of the reasons you haven’t seen a longer game play clip is that we haven’t finished the throw ins. They haven’t had much priority but there will be several ways in which you can throw in the ball.
Players can do (these are under consideration still and some may not make it for the final game)
(I) a low throw with pass button
(II) a regular throw with kick or shoot button
(III) a chip throw with chip button
In addition there will be football rules and physical laws attached to the throw ins.
2. Ball hitting outside of net
The net needs to know what hit it. At the present you can actually shoot through the net on the outside. The only physical laws we’ve set here is that if the ball enters the goal (the correct way of course) it will bounce around in the net. Time to make it feel realistic on the other side too.
3. Goalkeeper code overhaul
The goalkeeper don’t know much about his surroundings and he needs to have more skills. At the moment he is really bad at catching curled/aftertouch shots. That’s why we are going to create his run speed, his decision making and his orientation skills so that he will become like a wall in the goal. No just kidding. He’ll be a clown. He’ll be average. We hope. We know what we are doing. Trust us.
That’s some of the points on our list. When any of these have been completed we’ll show you in a video.